Graphics Programming

This project was my submission for Graphics Programming during my 3rd year at Glasgow Caledonian University. This project showcases different shader techniques such as toon, fog, reflective, geometry and also a combination of fog and toon. A skybox was also implemented.

 
Graphics Programming
Previous
Previous

Locket Reague (C++/Visual Studio/OpenGL)

Next
Next

Games Programming 2 (C++/Visual Studio/OpenGL)